Build a Banner

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Most of the Banner Ads built by the Mynet team are animated and we use the same principles as cartoonist use when making your favorite intellectual viewing, such as "Cow & Chicken" or classics like the Simpson's and Beavis & Butthead and other highly recommended programs.

Steps to use when designing a Banner Ad

Think about what you want to achieve with the Banner and consider at least some of the following: size, location, purpose, finished file size and the time to download, the number of repetitions on the site, colour, methods to be used for animating and the overall goal to achieve with the banner advertisement etc.
Once the concept is developed the next object is to produce a background, and you can visit many sites "on line" and purchase backgrounds, or if you can right click mouse and save the background of the site you visiting. However if the background or site is copyright then of course you will check with the authors to gain permission.  
With the background (which doesn't conflict with the surrounding area) in place the next thing is to decide how your animation will operate, and how to produce a seamless animation sequence. There are several very good animation programmes which can be purchased for several hundred dollars, but due to the cost they are generally used by professional web designers. We have several different programmes we use for animations (depending on the clients/banner requirements). The easiest method is to build frame by frame cartoon, and make minor alterations to each frame to give the impression of the object moving.
The important thing about making this type of animation is to keep the foreground and background split or skinned. Once you have made your minor changes with different skins then you need a programme to join your animation together. The Warehouse occasionally has CD Roms with animation programmes or you can purchase from your local bookshop Computer Magazines that have Shareware or trial time locked programme, which is a good method to use to learn about animations.  

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If everything has been built in the same place, and saved so that overlaps do not occur you should be able to produce a fairly interesting animated gif. The gif on the right has a slight wobble in frames 5 & 6 so you can see the problems that occur with wrong placement. The left animation demonstrates problems associated with skins not being used between each gif (to block out the previous picture).
Loadbad.gif (13864 bytes) Example of problems encountered with poor animation skills. loaderup.gif (13746 bytes) Example of better use of skins and frame rates.
When animated gif (graphics) are built they can take some time with the design and development to ensure that file size, animation, sequences and backgrounds are kept to an acceptable level without gaining file size and still look reasonable throughout the animation.

The My Net team have learnt their lessons on how to develop animated gif which is why we charge development fees (at very reasonable rates) as we design your Banners.

If you require us to build you an animated gif please email us or fill out the information request form.

back.gif (70863 bytes) This is another example of an animated gif, which will return you to the New Zealand Trades Directory home page - one reason its displayed on the base of a page is that it has a massive file size - 60kb which is hopefully downloading while you have been reading the information above.  Remember - once your animated gif exceeds 15kb you have to seriously think of other methods to use - i.e. Fireworks™

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Last updated or modified: 04 June 2000.
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